The term "product placement" feels insufficient to describe the role of Google in 'The Internship.' This is not so much product placement in a movie as movie placement in a product. For two hours, viewers are treated to a series of bright, high-energy sales pitches for the San Francisco search engine and its vast array of products and services -- Google Play, Google Drive, Google Helpline, Google Maps and, of course, plain-old Googley Google -- plus, occasional attempts at comedy from Vince Vaughn and Owen Wilson while they stand in front of giant Google logos. Shameless? Absolutely. But that wouldn't be such a problem if 'The Internship' wasn't so mirthless, as well.
'The Hangover' giveth and 'The Hangover' taketh away.
The first 'Hangover' made Bradley Cooper, Ed Helms, and especially Zach Galifianakis stars, and it elevated Todd Phillips from middling Hollywood director to name-brand comic auteur. But in the film industry, success that surprising and enormous demands more success; the beast must be fed. But as 'The Hangover Part II' and especially the new 'Hangover Part III' prove, it is very hard to make a good sequel to a truly original idea. 'Part II' went the rehash route, recycling the plot of the first movie so brazenly you almost had to admire its chutzpah. 'Part III' finally breaks with the formula a little (SPOILER ALERT: there is no hangover), but still doesn't produce anything even remotely worthy of the first film.
From the earliest days of his appearances in Marvel Comics' 'Tales of Suspense,' Tony Stark has always been modeled after aviator/inventor/industrialist Howard Hughes. With 'Iron Man 3,' Stark assumes a new dimension of Hughes' persona: that of the paranoid shut-in who, in his later years, became notorious for roaming his private floor of the Desert Inn Hotel in Las Vegas, freaking out about invisible germs and collecting jars of his own urine. 'Iron Man 3's' Tony Stark, played once again by the inimitable Robert Downey Jr.isn't quite that bad, but he's getting there.
After the events chronicled in 'The Avengers,' where Manhattan was nearly leveled by invading aliens and Tony himself was almost killed, he's become obsessed with upgrading his armor -- leaping all the way from the Mark VII to the Mark 42 in a matter of months. When anyone mentions New York or aliens, Tony gets panic attacks. There's a reason Daredevil, not Iron Man, is the Marvel hero known as "The Man Without Fear." Poor Tony is terrified.
"Let's hope this still works," says David (Shiloh Fernandez) as he puts a key into the door of his family's old cabin in the woods. But of course he's not just talking about the key; he's talking about the idea of remaking 'The Evil Dead,' the 1981 cult classic that launched the careers of writer/director Sam Raimi, producer Robert Tapert, and star Bruce Campbell and remains close to the hearts of discerning horror fans everywhere. Between the original film and its two sequels, 'Evil Dead II' and 'Army of Darkness,' Raimi, Tapert, and Campbell created one of the most iconic horror franchises of all time. But that was thirty years ago. Times change; tastes change. And in the interim, 'Evil Dead' has been ripped off by so many other movies its plot smells about as fresh as a fruit cellar full of rotting cat corpses. Forget hoping it still works; you'd need the mother of all prayers, and maybe a blood sacrifice or two, to make an 'Evil Dead' remake click.
"I don't want to be a good man; I want to be a great one." So says Oscar, a humble (read: crummy) magician in a traveling circus circa 1905, just before a magical tornado sweeps him and his hot air balloon away to a land that just so happens to share his nickname: Oz. In 'Oz the Great and Powerful,' Oscar (James Franco) finds exactly what his heart desires; the chance to be a great man, wealthy and powerful, the ruler of a beautiful kingdom. And the kingdom does look damn good, and most of Oz's adventures in it are pretty entertaining as well.
Many of Alfred Hitchcock's movies, from 'Psycho' to 'Vertigo' to 'Rear Window,' are about voyeurism, so the idea of peering into Hitchcock's own previously hidden private life does make a certain amount of sense. But if 'Hitchcock' resonates with some of the Master of Suspense's ideas, it's never faithful to his spirit. Hitch would never have put his name on a film so full of lame pop psychology and so bereft of excitement, tension and humor. Which is a shame, since the title of this movie is his name.
Movies allow us to experience life through another person's eyes. Video games allow us to experience life through another person's eyes -- and to control their decisions. We spend hours upon hours with these video game characters, until we feel like we know them; Mario, Sonic, Pac-Man, their adventures are so memorable, and their personalities so vivid that they almost seem alive. But of course their adventures and their personalities are all predetermined by programming, and they remain forever trapped by their unbreakable directives. If these characters weren't just a series of electronic impulses and computer code, it would be a tragic existence.
That, essentially, is the premise of 'Wreck-It Ralph,' a manic children's film about the souls of video game avatars. Made by Disney, it greatly resembles the premise of Disney's (and Pixar's) modern classic 'Toy Story,' in which toys are revealed to have lives and thoughts of their own when no one's around to play with them. Here we learn that when a suburban arcade shuts down for the night, the characters inside all the games cross over into each other's universes to socialize.
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